The design of interactions with sound and audio processes is a seminal activity in the creation of a performance, installation, a virtual sound environment, or interface for musical expression. The interaction design is often fixated by the interface without taking into account human factors and our diverse abilities to perceive the sound and interface affordances. The Human-Sound Interaction (HSI) workshop is a half-day workshop that investigates principles of interaction design with sound. This workshop with the human at the centre of the design in a collaborative, interactive, inclusive and diverse environment. This workshop will look at human-centered interaction design aspects that determine the realisation and appreciation of musical works (installations, composition and performance), interfaces for sound design and musical expression, augmented instruments, sonic aspects of virtual environments, interactive audiovisual dance performances. Participants are invited to a 3-hours interactive session with hands-on design activities.
Human-Sound Inter-action (HSI) is defined as direct, engaging, natural and em-bodied interaction with sound [1]:
The topic of HSI is explored through workshop activities. These will aim to explore HSI principles and practices in an interdisciplinary, diverse, interactive and collaborative setting. Musicians, technologists and sound artists from different backgrounds will be invited to ideate and design modes of interaction with sound, and reflect on our capabilities to perceive the affordances of sound and of interaction with an interface.
The HSI workshop invites the scientific and artistic community working on topics that include:
The series of HSI workshops across different communities aim to build the knowledge through the experience of practitioners at the intersection of music, sound art, performance and Human-Centred Interaction Design, and to investigate how to make sound experience more inclusive and diverse through HSI. Findings will contribute to a body of knowledge on Human-Sound Interaction shared with the community.
Balandino Di Donato, Informatics Department, University of Leicester
Christopher Dewey, Department of Computer Science, University of Huddersfield
Tychonas Michailidis, DMT Lab - Birmingham City University
Alessio Gabriele, CRM - Centro Ricerche Musicali of Rome
[1] Balandino Di Donato, Christopher Dewey, and Tychonas Michailidis. 2020. Human-Sound Interaction: Towards a Human-Centred Sonic Interaction Design approach. In 7th International Conference on Movement and Comput-ing (MOCO ’20), July 15–17, 2020, Jersey City/ Virtual, NJ, USA.ACM, NewYork, NY, USA, 4 pages. DOI: 10.1145/3401956.3404233
[2] P. Dourish.Where The Action Is: The Foundations of Embodied Interaction. MIT Press, Oct. 2001
[3] S. A. Grandhi, G. Joue, and I. Mittelberg. Understanding naturalness and intuitiveness ingesture production. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, CHI, pages 821–824, Vancouver, BC, Canada, 2011.
[4] D. A. Norman and S. W. Draper. User Centered System Design: New Perspectives on Human-computer Interaction. Lawrence Erlbaum Associates, Hillsdale, New Jersey, 1986.